Chapter 5: Playing Rules

Updated Tuesday April 18, 2017 by Boys Baseball of Aurora BBA.

CHAPTER 5

PLAYING RULES

 

SECTION 501

GENERAL

 

501.1 Playing Time.  Each boy in attendance must bat at least once and must play a minimum number of innings based on the number of players in attendance and the number of innings played in that game, as shown in Chart 501.1.

 

Level

Pony

Major

Minor

Innings Played

7

6

5

7

6

5

6

5

Then each boy must play innings as follows:

If 10 boys or less:

2

2

1

6

5

4

5

4

If 11 boys:

2

2

1

5

4

3

4

3

If 12 boys:

2

2

1

4

3

2

3

2

If 13 boys or more:

2

2

1

3

2

2

2

2

 

Chart 501.1

 

501.1.1 Minor Level Minimum At-Bats Adjustment.  If a team in the Minors has 11 or fewer players to start the game each boy in attendance must bat at least twice in the game.  Should the team not receive at least 27 plate appearances in the game, or if a 12th player appears after the start of the game and the manager chooses to play and bat the player, then the minimum number of at-bats per player in attendance shall be at least one per player.

 

501.1.2 Reduction in Playing Time.  Managers may at their discretion, and with prior Board approval, reduce playing time to at least one inning and one at-bat per game for boys who have missed a number of games, have had disciplinary problems on the team, etc.  Reducing a boy’s playing time below the regular minimum should only be done when necessary as a last resort and only with Board approval.

 

501.1.3 Failure to Play Appropriate Amount.  Any player who is not given the required number of innings or at-bats must start the next game he attends and may not be substituted for the entire game either in the field or batting order.  It will also result in the forfeiture of the game in which it occurred.  In addition the manager shall be punished according to the following rules.

 

501.1.2.1 First Offense.  Manager will be asked to show cause for failure to fulfill minimum requirements.

 

501.1.2.2 Additional Offenses.  Manager will be suspended for the next scheduled game.

 

501.1.2.3 Intentional Violation.  If the violation appears to be intentional, a more severe penalty may be assessed by the President of the Board of Directors.

 

501.1.4 Player Arriving Late.  There will be no requirement to play a player who has arrived at the field following the first pitch of the second inning.  Managers at their discretion, may play the late arriving players one or more innings or not at all and need not have him bat even if he plays in the field.  Manager must report late arrivals to the opposing team.

 

501.2 Pony League Rules.  The official playing rules for the Pony Level shall be the Illinois High School Association Rules (including those for fake tags and offensive interference), except where specific exceptions and variations are contained in the Boys Baseball of Aurora Rulebook.  See Addendum at the end of this rulebook for a complete copy of those rules as currently published.

 

501.3 Ground Rules.  Ground rules will be established by the League as required.

 

501.4 Persons on the Field.  No person shall be allowed on the playing field during a game except uniformed players, managers and coaches, umpires, and news photographers authorized by the league.  In case of intentional interference with play by any person authorized to be on the playing field, the ball shall be dead at the moment of interference and the umpire shall impose such penalties as in his opinion will nullify the act of interference.  Should a ball accidentally touch an authorized person, it will not be considered interference and the ball will remain live.

 

501.4.1 Spectator Interference.  When there is spectator interference with any thrown or batted ball, the ball shall be dead at the moment of interference and the umpire shall impose such penalties as in his opinion will nullify the act of interference.

 

501.4.1 Team Member Locations.  Players and substitutes shall sit on their team’s bench or in the dugout unless participating in the game or preparing to enter the game.  No one except eligible players in uniform, manager and coaches shall occupy the bench or dugout.  Managers are encouraged to use players, who are not the in the game, as batboys.  Other batboys and or batgirls are not permitted.

 

501.4.3 Offensive Team Coaching Positions.  The offensive team shall station two coaches on the field during its time at bat, one near first base and one near third base.  Coaches shall be adult coaches who should wear the caps furnished by the League, remain within the area of the coaches’ boxes while play is in progress and talk to their own team only.  An offending coach shall be removed from the coach’s box.

 

501.4.3.1 Pony League Players.  Only players in uniform may be used as base coaches when adult coaches are not used.  These players must wear a helmet.

 

501.5 Team Conduct During Play.  No manager, coach or player, shall at any time, whether from the bench or the playing field or elsewhere perform the following actions.  The offender shall be removed from the game.

 

                1.  Incite, or try to incite, by word or sign, a demonstration by spectators.

2.  Use language which will in any manner refer to or reflect upon opposing players, manager, coach, an umpire or spectators.

3.  Make any move calculated to cause the pitcher to commit an illegal pitch.

4.  Take a position in the batter’s line of vision, with deliberate intent to distract the batter.

 

501.5.1 Removed from the Game.  When a manager, coach or player is removed from the game, they shall leave the field immediately and take no further part in that game.  They may not sit in the stands and may not be recalled.

 

501.5.2 Decorum with Umpire.  When the occupants of a player’s bench show violent disapproval of an umpire’s decision, the umpire shall first give warning that such disapproval shall cease.  If such action continues the umpire shall order the offender out of the game and away from the spectator’s area.  If the umpire is unable to detect the offender or offenders, the bench may be cleared of all players.  The manager of the offending team shall have the privilege of recalling to the playing field only those players needed for substitution in the game.

 

501.6 Umpire Starting and Suspending Play.  When the umpire suspends play, “Time” shall be called.  At the umpire’s call of “Play” the suspension is lifted and play resumes.  Between the call of “Time” and the call of “Play” they ball is dead.

 

501.7 Scoring a Run.  When a batter becomes a runner and touches all the bases legally, one run shall be scored for the offensive team.  When the winning run is scored in the last half inning of a game, as a result of a base on balls, hit batter or any other play with the bases full which forces the runner to advance, the umpire shall not declare the game ended until runners forced to advance have touched the bases to which they are forced.

 

501.7.1 Game Actions that Negate a Run.  A run is not scored if the runner advances to home  base during a play in which the third out is made: by the batter-runner before touching first base, by any runner being force out, by a preceding runner who is declared out because that runner failed to touch one of the bases.

 

501.7.2 Runner on Third – Minor League.  A runner on third base at the time of the pitch may score only as a result of a batted ball or when forced to as a result of a bases loaded walk or hit batter.  Only a runner on third base at the time of the pitch is affected by this rule.  This runner is still in jeopardy of being thrown out.  If the player should reach home base safely, however, when he is not entitled to score, the ball is dead, the player shall be returned to third base, and all other runners shall be returned to their previous base.

 

501.8 Ending a Half Inning.  When three offensive players are legally put out by the defensive team, the offensive team take the field and the opposing team become the offensive team.

 

501.9 Regulation Game.  A regulation game shall consist of seven (7) innings at the Pony Level and Major Level, and six (6) innings at the Minor Level.  It may be extended in the case of a tie score until a decision is reached or the time limit.  It can be shortened for the following reasons.

 

                1.  The home team needs none of its half of the last inning or only a fraction of it.

                2.  The umpire calls the game.

                3.  The time limit.

                4.  Darkness.

5.  The “mercy” rule.  The game shall end when one team is behind 10 or more runs after their half of the fifth inning in Pony.  The game shall end when one team is behind 15 or more runs after their half of the fifth inning or 10 or more runs after their half of the sixth inning in Majors and Minors.  The mercy rule applies to both the regular season and playoffs. 

 

501.9.1 Continuing Play.  If the score is tied after the regulation number of innings play shall continue until one of these conditions is met.

 

1.  The visiting team has scored more total runs than the home team at the end of a completed inning.

                                2.  The home team scores the winning run in an uncompleted inning.

                                3.  The time limit prevents further play.

 

501.9.2 Called Game as a Regulation Game.  A called game is considered a regulation game under the following conditions.

 

1. If five innings have been completed for Pony, or four innings for Majors and Minors.

2. If the home team has scored more runs in the innings or inning and fraction of innings than the visiting team has scored in their half innings.

3. If the score is tied after the regulation number of innings.

4. If the time limit prevents further play.

5. If the game is called due to darkness.

6. If the game is called because of the “mercy” rule.

7. If the home team has or takes the lead in an incomplete inning.

 

501.9.2.1 Terminating Play.  A called game ends at the moment the umpire terminates play except in the following situations.  If the game is called while an inning is in progress and before it is completed, the game becomes a suspended game.

               

1.  The visiting team has scored one or more runs to tie the score and the home team has not scored.

2.  The visiting team has scored one or more runs to take the lead and the home team has not tied the score or retaken the lead in their half of the inning.

 

501.9.3 Game Score.  The score of a regulation game is the total number of runs scored by each team at the moment the game ends.

 

1.  The game ends when the visiting team completes its half of the last regulation inning if the home team is ahead.

2.  The game ends when the final inning is completed and the visiting team is ahead.

3.  If the home team scores the winning run in its half of the last regulation inning, or its half of an extra inning after a tie, the game ends immediately when the winning run is scored.

4.  If the last batter in a game hits a home run out of the playing field, the batter-runners on bases are permitted to score, in accordance with the base-running rules, and the game ends when the batter-runner touches home plate.  If the batter is called out for passing a preceding runner then the game ends immediately when the winning run is scored.

 

501.10 Suspended Game.  If a game is called before it has become a regulation game for any of the previous reasons or a game is terminated by light failure, then it shall be declared a suspended game.  A suspended game shall be resumed from the exact point that play was halted.  The lineup and batting order of both teams shall be the same as the lineup and batting order at the moment the game was halted, subject to the rules governing substitutions.  Any player may be replaced by a player who was not in the game prior to halting the original game.

 

501.10.1 Continuing Pitching.  When a suspended game is halted, pitcher of record may continue pitching in the same game on any subsequent date provided said pitcher meets all qualifications of Section 504.

 

501.11 Time Limit.  Games will be limited to two hours.  An inning in progress may be completed but no inning shall start after that time.  An inning shall be considered started immediately after the third out of the previous inning has been completed.  The umpire shall advise both teams as to the time at the start of the game and shall make sure the official scorer is responsible for the official time.

 

501.12 Tie Game.  If in a regulation game, each team has the same number of runs when the game ends, the game shall be declared a tie and each team will get one-half game won and one-half game lost in the standings.

 

501.13 Inning Run Limit.  This rule applies only to the Minors and limits a team to scoring 7 runs in each of the first four (4) innings.  Starting in the fifth inning, a team may score an unlimited number of runs each inning.

 

501.14 Forfeiting a Game.  A game may be forfeited by the umpire of the game in progress to the opposing team when a team performs one of the following actions.

 

1.  Being upon the field, refuses to start play within 10 minutes after the appointed hour for beginning the game, unless such delay, in the umpire’s judgement, is unavoidable.

2.  Refuses to continue play unless game was terminated by the umpire.

3.  Fails to resume play, after game was halted by the umpire, within one minute after the umpire has called “Play.”

4.  Fails to obey within a reasonable time the umpire’s order to remove a player from the game.

5.  After warning by the umpire, willfully and persistently violates any rules of the game.

6.  Employs tactics designed to delay or shorten the game.

 

501.14.1 Less than Eight Players.  If a game cannot be played because of the inability of either team to place eight players on the field at the time the game is to begin, this shall not be grounds for automatic forfeiture, but shall be referred to the Board of Directors for a decision.

 

501.14.1.1 A Game in Progress.  A game in progress shall be forfeited to the opposing team when either team is unable or refuses to place eight players on the field.

 

501.15 Protesting a Game.  Protest shall be considered only when based on the violation or interpretation of a playing rule or the use of an ineligible player.  No protest shall be considered on a decision involving an umpire's judgment.  Equipment that does not meet specifications must be removed from the game and shall not be the basis for a protest.  The managers of contesting teams only shall have the right to protest a game (or in their absence, coaches).  Protests shall be made as follows, but managers are urged to take precautions to prevent protests.  When a protest situation is imminent, the potential offender shall be notified immediately so that he can take steps to correct the situation.

 

1.  The protesting manager shall immediately, and before any succeeding play begins, notify the umpire that the game is being played under protest. Every effort should be made to resolve any dispute over playing rules at the time of the play in question.  It shall be the responsibility of both managers and the umpire to review the rule in question and to make a proper ruling.

2.  If the parties are unable to agree, the protesting manager shall ask the umpire and opposing manager to sign his scorebook, paying particular attention to note such items as: the exact position of base runners, number of outs at the time, and the count on the batter.

 

501.15.1 Protest for Pitching.  Protest made due to use of ineligible pitcher may be considered only if made within 48 hours.  Protests of other ineligible players must be made to the umpire before the final out of the game.  Whenever it is found that an ineligible player is being used, said player shall be removed from the game, and the game shall be continued under protest or not as the protesting manager decides.

 

501.15.2 Submission of Protest.  Any protest for any reason what-so-ever must be submitted by the manager first to the umpire on the field of play and then in writing to the President or League Representative within 48 hours.  Protesting manager must identify the specific rule in question. The umpire should submit a report to the umpire-in-chief of the league immediately.

 

501.15.3 Protest Committee.  A committee appointed by the President shall hear and resolve any such protest as above.

 

501.15.4 Protest Allowed.  If protest is allowed, the game will be resumed from the exact point when the infraction occurred.  The game, however, will be resumed only if the outcome may have an effect on which teams will receive a bye in the playoffs or in determining division winners.

 

501.15.5 Protest Fee in Pony.  A team, when filing a protest, must put up a $50 deposit as security when the protest is submitted.  If protest is upheld, the money is refunded.  If the protest is rejected, the money reverts to the league treasury.

 

SECTION 502

BATTING

 

502.1 Batting Order.  Boys Baseball of Aurora will use a continuous batting order at all levels of play.  Each player on the offensive team shall bat in the order that their name appears in the team’s batting order.  It is mandatory that each team bat at least the number of batters as the other team.  If one team has more than the other it may opt to bat all of its players on only the same amount as the other team (Example:  Team A has 10 players and Team B has 12 players.  Team B may elect to bat only 10 players and use the other 2 players on the bench as substitutes or they may bat all 12 players).

 

502.1.1 Players Removed from the Order.  If a player is thrown out of a game and a team has no player to replace him, the player’s spot in the order becomes an automatic out (Example:  Team A has 12 players and has all of them in the batting order, Player 8 gets ejected from the game and Team A has no available players on the bench to go into Player 8’s position.  If Team A only has 11 of 12 players in the batting order when Player 8 gets ejected, they can place their substitute into Player 8s position in the lineup).  If a player leaves the game for any other reason and no substitute player is available on the team’s bench then that spot in the batting order shall be skipped with no out recorded.  If a player is available then that spot shall be taken by said player.

 

502.1.2 Re-entering the Order.  If a player is removed from the batting order the player may not re-enter the line-up until his spot in the order reappears.  The player may then re-enter in the original spot or anytime thereafter.  The player may not re-enter the lineup in the same half inning in which he was removed, either as a batter or a runner.

 

502.1.3 Team’s Last Time At-Bat.  If in a team’s last at-bat, any player who has not yet batted must be placed in one of the three leadoff positions in the batting order in that half inning, replacing a player who shall then be removed from the game and who may not re-enter the batting order until the half-inning has been completed.  If the player being moved into one of the three leadoff positions for the final inning left vacant a later spot in the batting order, that spot may be filled by an eligible substitute.  If no eligible substitute is available, an automatic out will be recorded when that vacant spot is due to bat.

 

502.1.4 Substitutions.  The manager shall notify the opponents of any substitution in the batting order and their place in the batting order.  Failure to comply, unless intentional, shall not affect the eligibility of the substitute nor shall it be the basis for the protest of a game.

 

502.1.4.1 Failure to Notify.  If the manager fails to notify the opponents of a substitute, the substitute shall be considered to have entered the game when, whether a pitcher, batter, fielder or runner, he assumes his place in the game and one pitch has been made.

 

502.1.5 Maintaining Batting Order.  The batting order shall be followed throughout the game unless a player is substituted for another.  Substitutes must take the place of the replaced player’s position in the batting order.

 

502.1.5.1 First Batter of the Inning.  The first batter in each inning after the first inning shall be the player whose name follows that of the last player who legally completed a time at bat in the preceding inning.  In the event that while a batter is in the batter’s box, the third out of an inning is made on a base runner, the batter then at bat shall be the first batter of the next inning and the count of balls and strikes shall start over.

 

502.1.6 Batting Out of Order.  A batter shall be called out, on appeal, when failing to bat in proper turn, and another batter completes a time at bat in place of the proper batter.

 

1.  The proper batter may take position in the batter's box at any time before the improper batter becomes a runner or is put out, and any balls and strikes shall be counted in the proper batter's time at bat.

2.  When an improper batter becomes a runner or is put out, and the defensive team appeals to the umpire before the first pitch to the next batter of either team, or before any play or attempted play, the umpire shall declare the proper batter out; and nullify any advance or score made because of a ball batted by the improper batter or because of the improper batter's advance to first base on a hit, error, a base on balls, a hit batter or otherwise. If a runner advances, while the improper batter is at bat, on a stolen base, balk, wild pitch or passed ball, such advance is legal.

3.  When an improper batter becomes a runner or is put out, and a pitch is made to the next batter of either team before an appeal is made, the improper batter thereby becomes the proper batter, and the results of such time at bat become legal.

4.  When the proper batter is called out for failing to bat in turn, the next batter shall be the batter whose name follows that of the proper batter thus called out.  When an improper batter becomes a proper batter because no appeal is made before the next pitch, the next batter shall be the batter whose name follows that of such legalized improper batter. The instant an improper batter's actions are legalized, the batting order picks up with the name following that of the legalized improper batter.

502.2 Batting.  The batter shall take position in the batter’s box promptly when it is said batter’s time at bat in accordance with the Batting Order.  The pitcher shall then deliver the pitch to the batter who may elect to strike at the ball, or who may not offer at it, as such batter chooses.

502.2.1 Taking Position in the Batter’s Box.  The batter’s legal position shall be both feet within the batter’s box.  The lines defining the box are within the batter’s box.

502.2.2 Refusing to Take Position in the Batter’s Box.  If the batter refuses to take position in the batter’s box during a time at bat, the umpire shall order the pitcher to pitch, and shall call “Strike” on each such pitch no matter its location, and the regular ball and strike count shall continue.  If the batter does not take proper position before three strikes are called, that batter shall be declared out.

502.2.3 Batter Leaving Position in the Batter’s Box.  The batter shall not leave that position in the batter’s box after the pitcher comes to Set Position, or starts a windup.  If the pitcher pitches, the umpire shall call “Ball” or “Strike” as the case may be.

502.2.4 Completing a Time at Bat.  A batter has officially completed a time at bat when put out or becomes a runner.

502.2.5 Visiting a Batter.  A manger or coach may make only two visits to any one batter in the same at-bat.  A third visit to the same batter will not be allowed.

502.2.5.1 Pony League Visits.  Teams will not be permitted more than one offensive time out in each half inning to allow a manager or coach to talk with a batter or runner.

502.3 A Batter Becomes Out.  A batter shall be called out for the following reasons.

                1. A fair or foul fly ball (other than a foul tip) is legally caught by a fielder.

                2. A third strike is legally caught by the catcher.

3. A third strike is caught or not caught by the catcher (failure to catch only still results in an out at the Major, Minor and Rookie Levels).

4. Bunting foul on a third strike.

5. An Infield Fly is declared.

6. The batter attempts to hit a third strike and is touched by the ball.

7. A fair ball touches said batter before touching a fielder.

8. After hitting or bunting a fair ball, while holding the bat, the bat hits the ball a second time in fair territory.  The ball is declared dead and no runner may advance.  If the batter-runner drops the bat and the ball rolls against the bat in fair territory and in the umpire’s judgement there was no intention to interfere with the course of the ball, the ball is alive and in play.

9. After hitting or bunting a foul ball, that runner intentionally deflects the course of the ball in any manner while running to first base.  The ball is dead and no runner may advance.

10. After hitting a fair ball, the batter-runner or first base is tagged before said batter-runner touches first base.

11. In running the last half of the distance from home base to first base, while the ball is being fielded to first base, the batter-runner runs outside (to the right of) the three-foot line, or inside (to the left of) the foul line, and in the umpire’s judgment in so doing interferes with the fielder taking the throw at first base; except that the batter-runner may run outside (to the right of) the three-foot line or inside (to the left of) the foul line to avoid a fielder attempting to field the batted ball.

12. An infielder intentionally drops a fair fly ball or line drive, with first, first and second, first and third, or first, second and third bases occupied before two are out.  The ball is dead and runner or runners shall return to their original base or bases.  In this situation the batter is not out if the infielder permits the ball to drop untouched to the ground, except when the Infield Fly rule applies.

13. A preceding runner shall, in the umpire’s judgement, intentionally interfere with a fielder who is attempting to catch a thrown ball or to throw a ball in an attempt to complete a play.

14. Hitting a ball with one or both feet on the ground entirely outside the batter’s box.

15. Stepping from one batter’s box to the other while the pitcher is in position ready to pitch.

16. Interfering with the catcher’s field or throwing by stepping out of the batter’s box or making any other movement that hinders the catcher’s play at home base.  Batter is not out if any runner attempting to advance is put out, or if the runner trying to score is called out for batter interference.

17. Faking a bunt and then swinging at a pitched ball.

 

502.4 A Batter Entitled to First Base.  The batter becomes a runner and is entitled to first base without liability to be put out, provided said runner advances to and touches first base, for the following reasons.

 

                1. Four “Balls” have been called by the umpire.

2. The batter is touched by a pitched ball which the batter is not attempting to hit unless the ball is in the strike zone when it touches the batter, or the batter makes no attempt to avoid being touched by the ball.  If the ball is in the strike zone when it touches the batter it shall be called a strike, whether or not the batter tries to avoid the ball. If the ball is outside the strike zone when it touches the batter, it shall be called a ball if that batter makes no attempt to avoid being touched.  When the batter is touched by a pitched ball which does not entitle that batter to first base, the ball is dead and no runner may advance.

3. The catcher or any fielder interferes with the batter. If a play follows the interference, the manager of the offense may advise the plate umpire of a decision to decline the interference penalty and accept the play.  However, if the batter reaches first base on a hit, an error, a base on balls, a hit batsman, or otherwise, and all other runners advance at least one base, the play proceeds without reference to interference.

4. A fair ball touches an umpire or a runner in fair territory before touching a fielder.  If a fair ball touches an umpire after having passed a fielder other than the pitcher, or having touched a fielder, including the pitcher, the ball is in play.

 

502.5 A Batter Becomes a Runner.  The batter shall become a runner for the following reasons.

 

                1. A fair ball is hit.

2. A fair ball, after having passed a fielder other than the pitcher, or after having been touched by a fielder, including the pitcher, shall touch an umpire or runner in fair territory;

3. A fair fly ball passes over the outfield fence.  Such hit entitles the batter to a home run when all bases have been legally touched.

4. A fair ball, after touching the ground, bounds into the stands, or passes through, over or under a fence, or through or under a scoreboard, or through or under shrubbery or vines on the fence, in which case the batter and runners shall be entitled to advance two bases.

5. Any fair ball which, either before or after touching the ground, passes through or under a fence, or through or under a scoreboard, or through any opening in the fence or scoreboard, or through or under shrubbery or vines on the fence or which sticks in a fence or score-board in which case the batter and the runners shall be entitled to two bases.

6. Any bounding fair ball is deflected by the fielder into the stands, or over or under a fence on fair or foul territory, in which case the batter and all runners shall be entitled to two bases;

7. Any fair fly ball is deflected by the fielder into the stands, or over the fence into foul territory, in which case the batter shall be entitled to advance to second base; but if deflected into the stands or over the fence in fair territory, the batter shall be entitled to a home run; however, if deflection occurs off fielder's glove below the top of the fence that batter shall only be entitled to two bases.

 

502.6 Less than Nine Batters.  If only eight players are available at the start of the game, the ninth spot in the batting order will be declared an automatic out each time it becomes that player’s turn to bat.  If, after the game has started, a team’s roster is reduced to eight players, a team may continue to play and an out will be recorded each time the missing player is due to bat.

 

SECTION 503

RUNNING

 

503.1 A Runner.  Any batter that becomes a runner under the previously stated conditions shall remain a runner until such time as they are put out, three outs are made resulting in the end of the half inning, or the runner scores.

 

503.1.1 A Runner’s Right to Unoccupied Base.  A runner acquires the right to an unoccupied base when that runner touches it before being put out.  The runner is then entitled to it until put out or forced to vacate it for another runner legally entitled to that base.

 

503.1.2 Advancing as a Runner.  In advancing, a runner shall touch first, second, third and home base in order.  If forced to return, the runner shall retouch all bases in reverse order, unless the ball is dead under any provision of Section 505.5.  In such cases, the runner may go directly to the original base.  The umpire may rule a runner out for missing a base, without an appeal by the opposing team.

 

503.1.3 Two Runner’s Occupying a Base.  Two runners may occupy a base, but if, while the ball is alive, two runners are touching the same base the following runner shall be out when tagged.  The preceding runner is entitled to the base.

 

503.2 Runners Advancing Without Liability for a Put Out.  Each runner, other than the batter, may, without liability to be put out advance one base under the following conditions.

 

1. The batter's advance without liability to be put out forces the runner to vacate a base, or when the batter hits a fair ball that touches another runner or the umpire before such ball has been touched by, or has passed a fielder, if the runner is forced to advance.

2. A fielder, after catching a fly ball, falls into a bench or stand.

3. If a ball, pitched to the batter, or thrown by the pitcher from the position of the pitcher’s plate to a base to catch a runner goes into a stand, or a bench, or over or through a field fence or backstop.  The ball is dead.

4. If a ball pitched to the batter goes to the vicinity of the backstop at Jericho Fields past a line drawn by the umpire behind home plate then the ball is dead.  This rules applies to the Minor Level only.

 

503.2.1 Forfeiture of Exemption.  When a runner is entitled to a base without liability to be put out, while the ball is in play, or under any rule in which the ball is in play after the runner reaches an entitled base, and the runner fails to touch the base to which that runner was entitled before attempting to advance to the next base, the runner shall forfeit the exemption from liability to be put out and may be put out by tagging the base or by tagging the runner before that runner returns to the missed base.

 

503.3 Runners, Including Batter-Runners, Advancing Without Liability for a Put Out.  Each runner, including the batter-runner, may without liability to be put out advance one or more bases under the following conditions.  If all runners, including the batter-runner have advanced at least one base when an infielder makes a wild throw on the first play after the pitch, the award shall be governed by the position of the runners when the wild throw was made.

               

1. To home base scoring a run, if a fair ball goes out of the playing field in flight and the runner touches all bases legally; or if a fair ball which, in the umpire's judgment, would have gone out of the playing field in flight, is deflected by the act of a fielder in throwing a glove, cap, or any article of apparel.

2. Three bases, if a fielder deliberately touches a fair ball with a cap, mask, or any part of that fielder's uniform detached from its proper place on the person of said fielder. The ball is in play and the batter may advance to home plate at the batter's peril.

3. Three bases, if a fielder deliberately throws a glove at and touches a fair ball. The ball is in play and batter may advance to home plate at that batter's own peril.

4. Two bases, if a fielder deliberately touches a thrown ball with a cap, mask or any part of the uniform detached from its proper place on the person of said fielder. The ball is in play.

5. Two bases, if a fielder deliberately throws a glove at and touches a thrown ball. The ball is in play.

6. Two bases, if a fair ball bounces or is deflected into the stands outside the first or third base foul line; or if it goes through or under a field fence, or through or under a scoreboard, or through or under shrubbery or vines on the fence; or if it sticks on such fence, score-board, shrubbery or vines.

7. Two bases when a thrown ball goes into the stands, or into a bench (whether or not the ball rebounds into the field), or over or under or through a field fence, or remains in the meshes of wire screen protecting spectators. The ball is dead. When such wild throw is the first play by an infielder, the umpire, in awarding such bases, shall be governed by the position of the runners at the time the ball was pitched; in all other cases the umpire shall be governed by the position of the runners at the time the wild throw was made.

8. One base, if the batter becomes a runner on a ball four when the pitch passes the catcher and lodges in the umpire’s mask or paraphernalia.

 

503.3.1 Batter to a Batter-Runner on a Wild Pitch.  If the batter becomes a runner on a wild pitch that entitles the runners to advance one base, the batter-runner shall be entitled to first base only.  All runners can advance beyond their one base at their own risk if the ball stays in play.

 

503.4 Obstructing a Runner.  When the obstruction occurs, the umpire shall call or signal “obstruction” in accordance with the conditions of the play.

 

503.4.1 Play Being Made on Obstructed Runner.  If a play is being made on the obstructed runner, or if the batter-runner is obstructed before touching first base, the ball is dead and all runners shall advance without liability to be put out, to the bases they would have reached, in the umpire's judgment, if there had been no obstruction. The obstructed runner shall be awarded at least one base beyond the base last legally touched by such runner, before the obstruction. Any preceding runners forced to advance by the award of bases as the penalty for obstruction shall advance without liability to be put out;

 

503.4.2 No Play Being Made on Obstructed Runner.  If no play is being made on the obstructed runner, the play shall proceed until no further action is possible.  The umpire shall then call "Time" and impose such penalties, if any, as in that umpire's judgment will nullify the act of obstruction.

 

503.5 A Runner is Out.  A runner is out in any of the following situations.

 

1. Running more than three feet away from a direct line between bases to avoid being tagged, unless such action is to avoid interference with a fielder fielding a batted ball, or after touching first base the runner leaves the baseline, obviously abandoning all effort to touch the next base, or the runner does not slide or attempt to get around a fielder who has the ball and is waiting to make the tag.

2. Intentionally interferes with a thrown ball; or hinders a fielder attempting to make a play on a batted ball.

3. The runner is tagged, when the ball is alive, while off a base.

4. Failing to retouch the base after a fair or foul fly ball is legally caught before that runner or the base is tagged by a fielder.  The runner shall not be called out for failure to retouch the base after the first following pitch, or any play or attempted play.  A base runner can legally retouch their base once a fair ball in flight is touched and advance at their own risk and can also advance if a foul ball is caught.

5. Failing to reach the next base before a fielder tags said runner or the base after that runner has been forced to advance by reason of the batter becoming a runner.  However, if a following runner is put out on a force play, the force is removed and the runner must be tagged to be put out.  The force is removed as soon as the runner touches the base to which that runner is forced to advance, and if over-sliding or overrunning the base, the runner must be tagged to be put out.  However, if the forced runner, after touching the next base, retreats for any reason towards the base last occupied, the force play is reinstated and the runner can again be put out if the defense tags the base to which the runner is forced.

6. Touched by a fair ball in fair territory before the ball has touched or passed an infielder.  The ball is dead and no runner may score, no runners advance, except runners forced to advance.

7. Attempting to score on a play in which the batter interferes with the play at home base before two are out.  With two out, the interference puts the batter out and no score counts.

8. Passes a preceding runner before such runner is out.

9. After acquiring legal possession of a base, the runner runs the bases in reverse order for the purpose of confusing the defense or making a travesty of the game.  The umpire shall immediately call "Time" and declare the runner out.

10. Failing to return at once to first base after overrunning or over-sliding that base.  If attempting to run to second the runner is out when tagged.  If after overrunning or over-sliding first base, the runner shall return immediately. If a runner who misses any base including home plate desires to return to touch the base, he must do so immediately.  If the ball becomes dead and the runner is on or beyond a succeeding base, he cannot return to the missed base, and therefore, is declared out.

11. With the ball in play, while advancing or returning to a base, the runner fails to touch each base in order before said runner, or a missed base, is tagged.  No runner may return to touch a missed base after a following runner has scored. When the ball is dead no runner may return to touch a missed base or one abandoned after said runner has advanced to and touched a base beyond the missed base.

12. The runner fails to touch home base and makes no attempt to return to that base, and home plate is tagged.

 

503.5.1 Batter-Runner Exemption.  A batter-runner cannot be tagged out after overrunning or over-sliding first base if said batter-runner returns immediately to the base.

 

503.6 Dislodging the Base.  If the impact of a runner breaks a base loose from its position, no play can be made on that runner at that base if the runner had reached the base safely.  If a base is dislodged from its position during a play, any following runner on the same play shall be considered as touching or occupying the base if, in the umpire's judgment, that runner touches or occupies the point marked by the dislodged base.

 

503.7 Runner Interference.  The following situations constituted interference by the runner or batter.

 

                1. After a third strike the batter hinders the catcher in an attempt to field the ball.

2. After hitting or bunting a fair ball, while holding the bat, the bat of such batter hits the ball a second time in fair territory.  The ball is dead and no runners may advance.  If the batter-runner drops the bat and the ball rolls against the bat in fair territory and, in the umpire's judgment, there was no intention to interfere with the course of the ball, the ball is alive and in play.

3. The batter intentionally deflects the course of a foul ball in any manner.

4. Before two are out and a runner on third base, the batter hinders a fielder in making a play at home base; the runner is out.

5. Any member or members of the offensive team stand or gather around any base to which a runner is advancing, to confuse, hinder or add to the difficulty of the fielders.  Such runner shall be called out for the interference of teammate or teammates.

6. Any batter or runner who has just been put out hinders or impedes any following play being made on a runner. Such runner shall be declared out for the interference of a teammate.

7. If, in the judgment of the umpire, a batter-runner willfully and deliberately interferes with a batted ball or a fielder in the act of fielding a batted ball, with the obvious intent to break up a double play, the ball is dead.  The umpire shall call the batter-runner out for interference and shall also call out the runner who advanced the closest to the home plate regardless where the double play might have been possible. In no event shall bases be run because of such interference.

8. If, in the judgment of the umpire, the base coach, by touching or holding the runner, physically assists that runner in returning to or leaving a base.

9. With a runner on third base, the base coach leaves the box and acts in any manner to draw a throw by a fielder.

10. In running the last half of the distance from home base to first base while the ball is being fielded to first base, the batter-runner runs outside (to the right of) the three-foot line, or inside (to the left of) the foul line and, in the umpire's judgment, interferes with the fielder taking the throw at first base or attempting to field a batted ball.

11. The runner fails to avoid a fielder who is attempting to field a batted ball, or intentionally interferes with a thrown ball, provided that if two or more fielders attempt to field a batted ball, and the runner comes in contact with one or more of them, the umpire shall determine which fielder is entitled to the benefit of this rule, and shall not declare the runner out for coming in contact with a fielder other than the one the umpire determines to be entitled to field such a ball.

12. A fair ball touches the batter or runner in fair territory before touching a fielder.  If a fair ball goes through or by an infielder and touches a runner immediately back of said infielder or touches the runner after having been deflected by a fielder, the umpire shall not declare the runner out for being touched by a batted ball.  In making such decision, the umpire must be convinced that the ball passed through or by the infielder and that no other infielder had the chance to make a play on the ball.  If, in the judgment of the umpire, the runner deliberately and intentionally kicks such a batted ball on which the infielder had missed a play, then the runner shall be called out for interference.

 

503.8 Substitute or Pinch Runners.  A substitute runner may be put in place of a runner on a base.  A player who was in the previous half-inning’s defensive lineup may not become a substitute runner for another member of the team.  The substitute may also only be put in if there is no chance that the player’s position in the order would come up prior to the player scoring a run (i.e. If a player is fourth in order to bat and the player’s team has two other open bases and no outs, the player’s position to bat could come up prior to scoring a run, as such the player is not a legal substitute for running).

 

503.8.1 Courtesy Runners.  After two outs have been recorded, the boy designated to catch the following inning may be removed for a “temporary” pinch runner to allow the catcher time to don the catching gear.  After one out has been recorded, the boy designated to pitch the following inning may be removed for a temporary pinch runner as well.  Such pinch runner shall be a player not in the defensive lineup the previous half-inning and the players shall meet the previous conditions of Section 503.8.  The player’s appearance shall not count for or against the player’s minimum playing time.

 

503.8.2 Pinch Runners the Following Half-Inning.  All pinch runners, other than courtesy runners for the catcher, must play the next defensive inning.

 

503.9 Avoiding a Collision.  All base runners should attempt to avoid a collision when approaching the next base.  A base runner does NOT have to slide at any base or home plate.  He will NOT be called out if he doesn’t slide as long as he attempts to avoid a collision. Jumping, hurdling and diving over the defensive player are NOT legal attempts to avoid a collision and will result in the runner being called out.  The penalty for interference shall be the runner is called out and the ball is dead.

 

503.10 Following Runner Affected by Preceding.  Unless two are out, the status of a following runner is not affected by a preceding runner's failure to touch or retouch a base. If the preceding runner is the third out, no runners following the preceding runner shall score.  If such third out is the result of a force play, neither preceding nor following runners shall score.

 

503.11 Leadoffs and Leaving Early.  Leadoffs are only allowed at the Pony Level.  At all other levels when a pitcher is in contact with the pitcher's plate and in possession of the ball and the catcher is in the catcher's box ready to receive delivery of the ball, base runners shall not leave their bases until the ball has been delivered and has reached the batter.  The violation by one base runner shall affect all other base runners in accordance with the following rules.

 

1. When a base runner leaves the base before the pitched ball has reached the batter and the batter does not hit the ball, the runner is permitted to continue.  If a play is made on the runner and the runner is out, the out stands.  If said runner reaches safely the base to which the runner is advancing, that runner must be returned to the base occupied before the pitch was made, and no out results. After having been warned once, if the same runner leads off base too soon again in the same game he shall be declared out.

2. When a base runner leaves the base before the pitched ball has reached the batter and the batter hits the ball, the base runner or runners are permitted to continue.  If a play is made and the runner or runners are put out, the out or outs will stand.  If not put out, the runner or runners must return to the original base or bases or to the unoccupied base nearest the one that was left.  In no event shall the batter advance beyond first base on a single or error, second base on a double or third base on a triple.  The umpire shall determine the base value of the hit ball.

3. When any base runner leaves the base before the pitched ball has reached the batter and the batter bunts or hits a ball within the infield, no run shall be allowed to score.  If three runners were on the bases and the batter reaches first base safely, each runner shall advance to the base beyond the one they occupied at the start of the play except the runner who occupied third base, which runner shall be removed from the base without a run being scored.  If at the conclusion of the play there is an open base, the preceding two rules shall apply.

 

503.12 Double Bases.  When a play is being made on the batter-runner, he shall use the orange portion of first base, and the defense shall use the white portion of first base.  The defense may use the orange portion and the batter-runner the white portion when the ball is thrown or the base is being tagged from the foul side of the first base line, or an error or missed throw pulls the defensive player into foul ground.  If there is a force play by an infielder on the batter-runner, who touches only the white portion and collides with the fielder about to catch a thrown ball while on the white portion of the base, interference is ruled, the ball is dead, the batter-runner is out, and all other runners are returned to the base occupied at the time of interference.  A batter-runner is never called out for touching the white portion of the base rather than the orange portion of the base if there is no collision.  Once the batter-runner reaches first base, the runner shall then use only the white portion of the base.

 

SECTION 504

PITCHING

 

504.1 Pitchers.  Any team member may pitch, subject to the other restrictions of the pitching rules.

 

504.1.1 Replacing a Pitcher.  Once replaced as a pitcher, the player replaced may not pitch again in the same game.  If the pitcher is replaced, the substitute pitcher shall pitch to the batter then at bat or any substitute batter, until such batter is put out or reaches first base, or until the offensive team is put out, unless the substitute pitcher sustains injury or illness, which in the umpire’s judgement, incapacitates the pitcher from further play as a pitcher.

 

504.1.2 Hitting Batters.  A pitcher who hits three batters in one inning or five batters in one game shall be removed as the pitcher from that game.

 

504.1.3 Initial Lineup.  The pitcher, as named in the batting order at the start of the game, shall pitch to the first batter or any substitute batter until such batter or substitute batter is put out or reaches first base, unless the pitcher sustains injury or illness which, in the judgement of the umpire, incapacitates the pitcher from further play as a pitcher.

 

504.2 Pitching Innings.  Pitchers at all levels of play will be limited to a certain amount of pitching innings per week.  The delivery of a single pitch or a single warm-up pitch constitutes having pitched in one inning.  A week shall start on Monday and run through Sunday.  Innings pitched in games that are not completed, shall still be charged against that pitcher’s eligibility for that week.  For any partially completed games that are completed in another week the pitching for the week in which the game is resumed shall limit the pitcher’s total amount of innings available, but the pitcher may also not exceed the maximum allowed in the game from both the initial postponed game and the resumed portion of the game.  The following rules should be applied to the designated level when determining availability for pitchers.

 

504.2.1 Pony Level.  Pony Level pitchers shall not pitch more than seven (7) innings in one calendar day.  They also shall be to pitch in no more than ten (10) innings in any week.

 

504.2.1.1 Pitching Rest.  A pitcher pitching in four (4) or more innings on the same calendar day, must have forty (40) hours rest before pitching again.  The forty (40) hours rest rule is computed from the starting time of the game in which the pitching occurred.

           

504.2.2 Major Level.  Major Level pitchers may pitch in a maximum of seven (7) innings in a week.  They may also only pitch in a maximum of four (4) innings per game in both the regular season and playoffs. 

 

504.2.2.1 Pitching Rest.  Any pitcher may pitch in a maximum of seven (7) innings in any three (3) day period.  Thus, if a pitcher pitches in four (4) innings on Saturday, the pitcher may pitch in only three (3) innings on Monday.

 

504.2.2.2 Team Pitching.  A maximum of 14 innings per week of 12 year old pitching shall be allowed per week, including rain out games.  If two or more 12 year olds pitch in the same inning, it shall count as only one inning of 12 year old pitching.  If a team plays more than twenty-one (21) innings in a week, a pitcher of any age group may pitch the additional innings, provided said pitcher does not exceed his maximum innings allowed per week.

 

504.2.3 Minor Level.  Minor Level pitchers may pitch in a maximum of six (6) innings in a week.  They may also only pitch in a maximum of four (4) innings per game for 10 year olds, three (3) innings per game for 9 year olds and two (2) innings per game for 8 year olds.

 

504.2.3.1 Pitching Rest.  Any pitcher may pitch in a maximum of six (6) innings in any three (3) day period.  Thus, if the player pitches in four innings on Saturday, the pitcher may pitch in only two (2) innings on Monday.

 

504.2.2.2 Team Pitching.  A maximum of 12 innings of 10 year old pitching shall be allowed per week, including rain out games.  If two or more 10 year olds pitch in the same inning, it shall count as only one inning of 10 year old pitching.  If a team plays more than eighteen (18) innings in a week, a pitcher of any age group may pitch the additional innings, provided said pitcher does not exceed his maximum innings allowed per week.

 

504.2.3.3 Maximum Batters Faced.  Minor Level pitchers may face no more than thirty-six (36) batters in any one game.

 

504.3 Breaking Pitches.  Breaking pitches shall only be allowed at the Pony Level.  Intentionally throwing a breaking pitch at any other level is prohibited.  When an umpire witnesses a breaking pitch thrown, he shall declare the first offense as “No Pitch” and verbally warn the manager.  Subsequently, breaking balls thrown by the same pitcher shall be called “Ball.”  Properly taught “change of speeds/change-up pitches” are not considered breaking pitches.  Any manager or coach who teaches or encourages pitchers to throw such a pitch shall be relieved of his association with that team and the league.

 

504.3.1 Knuckleball.  In the Minor League only this pitch shall not be allowed and shall be considered a Breaking Pitch.

 

504.4 Violation of Pitching Rules.  Violation of any section of the Section 504 – Pitching shall result in the forfeit of the game in which it occurs.  It shall also result in the suspension of the manager for the next game.  Protests can be filed for pitching rules violations.

 

504.5 Pitching Delivery.  There are two legal pitching positions, the Windup Position and the Set Position, and either position may be used at any time.

 

504.5.1 The Windup Position.  The pitcher shall stand facing the batter, the entire pivot foot on, or in front of, and in contact with, and not off the end of the pitcher's plate, and the other foot free.  From this position any natural movement associated with the delivery of the ball to the batter commits the pitcher to pitch without interruption or alteration. The pitcher shall not raise either foot from the ground, except that in the actual delivery of the ball to the batter, said pitcher may take one step backward, and one step forward with the free foot.  When a pitcher assumes such stance and holds the ball with both hands in front of the body, that pitcher will be considered in a Windup Position.

 

504.5.2 The Set Position.  Set position shall be indicated by the pitcher when that pitcher stands facing the batter with the entire pivot foot on, or in front of, and in contact with, and not off the end of the pitcher's plate, and the other foot in front of the pitcher's plate, holding the ball in both hands in front of the body.  From such Set Position the pitcher may deliver the ball to the batter, throw to a base or step backward off the pitcher's plate with the pivot foot.  Before assuming Set Position, the pitcher may elect to make any preliminary motion such as that known as "the stretch".  But if the pitcher so elects, that pitcher shall come to Set Position before delivering the ball to that batter.  The pitcher need not come to a complete stop.

 

504.5.3 Preliminary Movements.  At any time during the pitcher's preliminary movements and until the natural pitching motion commits that pitcher to the pitch, said pitcher may throw to any base provided the pitcher steps directly toward such base before making the throw.

 

504.5.4 Illegal Pitch.  If the pitcher makes an illegal pitch with the bases unoccupied, it shall be called a ball unless the batter reaches first base on a hit, an error, a base on balls, a hit batter or otherwise.

 

504.5.5 Delivering the Pitch.  The pitcher shall deliver the ball to the batter within 20 seconds after the pitcher receives the ball.  Each time the pitcher delays the game by violating this rule, the umpire shall call "ball".  The intent of this rule is to avoid unnecessary delays.  The umpire shall insist that the catcher return the ball promptly to the pitcher, and that the pitcher take position on the rubber promptly.

 

504.6 Illegal Actions by the Pitcher.  The pitcher shall not perform any of the following actions.  If the pitcher does perform any of the following actions a penalty will be assessed by the umpire in accordance with the violation.

 

504.6.1 Intentionally Delaying the Game.  Intentional delay of the game by throwing the ball to players other than the catcher, when the batter is in position, except in an attempt to retire a runner. PENALTY: If, after warning by the umpire, such delaying action is repeated, the pitcher can be removed from the game.

 

504.5.2 Intentionally Throwing at a Batter.  Intentionally pitching at the batter if, in the umpire's judgment, such violation occurs, the umpire shall warn the pitcher and the manager of the defense that another such pitch will mean immediate expulsion of the pitcher.  If such pitch is repeated, the umpire shall eject the pitcher from the game.

 

504.7 Warm-up Pitches.  When a pitcher takes position at the beginning of each inning, that pitcher shall be permitted to pitch not to exceed eight warm-up pitches to the catcher during which play shall be suspended.  Such warm-up pitches shall not consume more than one minute of time.  If a sudden emergency causes a pitcher to be summoned into the game without any opportunity to warm up, the umpire shall allow the pitcher as many pitches as the umpire deems necessary.  Warm-up pitches will be counted no matter who is catching the pitcher.

 

504.8 Pitching Violations.  Any of the following are violations by a pitcher.

               

1.  While touching the plate, makes any motion naturally associated with the pitch and fails to make such delivery.

2.  While touching the plate, feints a thrown to first base and fails to complete the throw.

3.  While touching the plate, fails to step directly toward a base before throwing to that base.

4.  While touching the plate; throws, or feints a throw to an unoccupied base, except for the purpose of making a play.

5.  Makes an illegal pitch.

6.  Delivers the ball to the batter while not facing the batter.

7.  Makes any motion naturally associated with the pitch while not touching the pitcher's plate.

8.  Unnecessarily delays the game.

9.  Without having the ball, stands on or astride the pitcher's plate or while off the plate feints a pitch.

10.  While touching the plate, accidentally or intentionally drops the ball.

11.  While giving an intentional base on balls, pitches when the catcher is not in the catcher's box.

12.  Defaces or applies any foreign substance to the ball.

13.  Delivers a "quick" return pitch.

 

For violation of any part of this rule, the umpire must first be convinced that such violation is intentional.  If so convinced, the umpire shall advise the manager of the violation.  If, after this warning, the pitcher continues to intentionally violate the rules, the umpire may call a ball each time the violation occurs, unless the offensive teams elects to take the play instead of the called "ball".

 

504.9 Mound Visits.  A manager or coach may make only one visit to any one pitcher in the same inning. When a manager or coach takes his 2nd charged conference in an inning, he must remove the pitcher. Also, after a manager takes his 4th charged conference to the same pitcher in a game, he must remove the pitcher.

 

504.9.1 Pony Level Defensive Visits.  Each team will be granted not more than three charged conferences during a seven inning game to permit a coach or his representative to confer with any defensive players including the pitcher.  On the fourth conference and every conference thereafter, the pitcher must be removed as a pitcher for the duration of the game.  In any extra inning game, each team shall be permitted one charged conference each inning while on defense without penalty.

 

SECTION 505

FIELDING

 

505.1 Playing in the Field.  The players must play in the field the appropriate amount of innings for their age group and the number of innings played per Section 501.1.  Players on defense must be on the field for all three putouts in that half-inning and may not be removed from the field for a substitute during the half-inning that such team is on defense, except for a reason deemed necessary by the manager, i.e. injury, illness, etc.  An exception can be made for the pitcher only.  A pitcher may be removed from the game or inserted into the game at any time during an inning; however, that player must still be on the field for the number of defensive outs determined by the innings minimum (i.e. 9 defensive outs if three innings are required).  Once the player is no longer in the pitching role, he may not be removed from the field during a half-inning.

 

505.2 Ball in Play.  When the ball is put in play at the start of, or during a game, all fielders other than the catcher shall be in fair territory.

 

505.2.1 Catcher’s Position.  The catcher shall be stationed directly back of the plate.  The catcher may leave that position at any time to catch a pitch or make a play except that when the batter is being given an intentional base on balls, the catcher must stand with both feet within the lines of the catcher’s box until the ball leaves the pitcher’s hand.

 

505.2.2 Pitcher’s Position.  The pitcher, while in the act of delivering the ball to the batter, shall take the legal position.

 

505.2.3 Other Positions.  Except the pitcher and the catcher, any fielder may be stationed anywhere in fair territory.

 

505.2.4 Offensive Players.  Except the batter, or runner attempting to score, no offensive player shall cross the catcher’s lines when the ball is in play.

 

505.3 Offensive Team Interference.  The players, coaches or any member of an offensive team shall vacate any space (including both dugouts) needed by a fielder who is attempting to field a batted or thrown ball.  Interference shall be called and the batter or runner on whom the play is being made shall be declared out.

 

505.4 Thrown Ball.  If a thrown ball accidentally touches a base coach, or a pitched or thrown ball touches an umpire, the ball is alive and in play.  If the coach intentionally interferes with a thrown ball, however, the runner is out.

 

505.5 Dead Ball.  The ball becomes dead and runners advance one base, or return to their bases, without liability to be put out under the following conditions.

 

1.  A pitched ball touches a batter, or the batter's clothing, while in a legal batting position; runners, if forced, advance.

2.  The plate umpire interferes with the catcher's throw attempting to prevent a stolen base; runners return.  If catcher's throw gets the runner out, the out stands. No umpire interference.

3.  A ball is illegally batted either fair or foul; runners return.

4.  A foul ball is not caught, runners return. The umpire shall not put the ball in play until all runners have retouched their bases.

5.  A fair ball touches a runner or an umpire on fair territory before it touches an infielder including the pitcher, or touches an umpire before it has passed an infielder other than the pitcher.  Runner hit by a fairly batted ball is out.  If a fair ball goes through, or by an infielder and touches a runner immediately back of said infielder, or touches a runner after being deflected by an infielder, the ball is in play and the umpire shall not declare the runner out.  In making such decision, the umpire must be convinced that the ball passed through, or by, the infielder and that no other infielder had the chance to make a play on the ball.

6.  A pitched ball lodges in the catcher's or umpire's mask or paraphernalia; runners advance.

 

505.5.1 Umpire Calls Time.  The ball becomes dead when an umpire calls "Time." The umpire shall call "Time" under the following conditions, except in the cases three (3) and four (4) of this rule, no umpire shall call “Time” while play is in progress.

 

1.  When, in said umpire's judgment, weather, darkness or similar conditions make immediate further play impossible.

2.  When light failure makes it difficult or impossible for the umpire to follow the play.

3.  When an accident incapacitates a player or an umpire (If an accident to a runner is such as to prevent said runner from proceeding to an entitled base, as on a home run hit out of the playing field or an award of one or more bases, a substitute runner shall be permitted to complete the play).

4.  When a manager requests "Time" for a substitution, or for a conference with one of the players.

5.  When the umpire wishes to examine the ball, to consult with either manager, or for any similar cause.

6.  When a fielder, after catching a fly ball falls into a bench or stand.  Runners advance one base, ball is dead.  If a fielder, after making a catch, steps into a bench but does not fall, the ball is in play and runners may advance at their own peril.

 

505.5.2 Play Resume After a Dead Ball.  After the ball is dead, play shall be resumed when the pitcher takes position on the pitcher's plate with a ball in his possession and the plate umpire calls "Play".

 

SECTION 506

STOPPING THE GAME

 

506.1 Deciding to Suspend Play.  The umpire shall be the sole judge as to whether and when play shall be suspended during a game because of unsuitable weather conditions or the unfit condition of the playing field; as to whether and when play shall be resumed after such suspension; and as to whether and when a game shall be terminated after such suspension.  The umpire may continue suspension as long as there is any chance to resume play.

 

506.1.1 Lightning.  If either manager or the umpire considers lightning to be a threat to the safety of the players, he may suspend play until, in his judgment, it is safe to play again.  A game which is terminated for that reason, shall be considered a suspended game.  See Section XXX.X for additional information on resuming suspended games.

 

SECTION 507

FINISHING THE GAME

 

507.1 Score Reporting.  Both managers shall report the final score of the game, the number of players missing for each team, the names of those players, the pitchers for each team, the names of those pitchers, the number of innings they pitched and any incident information to the League website by 11 pm the night of the game.  If unable to access or having troubles an email must be sent to the Board Member chairing the Technology Committee.  The scores as published on the Boys Baseball of Aurora website (www.boysbaseballofaurora.com) will be official and may be used to break ties for playoff positions.  If the scores and standings as published are incorrect, the League must be notified within three (3) days after posting.

 

507.2 Game Summaries.  Upon completion of the game, managers shall enter the pitching summaries for both teams into their scorebooks and keep these available for the League at all times.  Managers shall retain opponent’s and their own records throughout the end of the season for possible League review.  These records shall be consulted for review in case of protest and if not complete the records shall not be utilized as information in rendering a decision.

 

SECTION 508

PRESEASON

 

508.1 General.  The following rules are meant as an addendum to existing regular season rules for Boys Baseball of Aurora. For any situation not covered by these rules assume that the regular playing rules are in effect. All rules stated below supersede any rules in the rule book.

 

508.2 Hitting.  Every team will establish a continuous batting order for each game.  There will be no substitutions to the order besides players leaving or arriving to the game.  All players arriving late to the game will be placed at the bottom of the order.  If a player leaves early every batter in the order moves up a spot.  There will be no automatic outs unless order drops to eight (8) batters.

 

508.3 Maximum Runs per Inning.  There shall be a maximum of 5 runs per inning.

 

508.4 Pitching.  There shall be a set maximum number of available pitching innings for every boy during the whole preseason.

 

                508.4.1 Pony Level.  There will be no limit for this Level.

 

508.4.2 Major Level.  Every boy will be limited to eight (8) total innings.  12 year olds can pitch no more than a combined 5 innings per game.  11 year olds must pitch at least one inning by the end of the third.

 

508.4.3 Minor Level.  Every boy will be limited to six (6) total innings. 10 year olds can pitch no more than a combined 3 innings per game.  8 or 9 year olds must pitch at least one inning by the end of the third.

 

508.4.4 Limit Per Game.  Besides the Pony Level every pitcher is limited to two innings of pitching per game.

 

508.5 Game Time Limits.  Games are complete at an hour and thirty minutes (1:30) unless tied, but the inning should be completed: if visitors are batting and are losing after three outs the game is over, the home team gets an at bat if behind at start of inning even if over time limit, if home team scores the go ahead run the game is over.  At two hour (2:00) mark a hard cap is on and the game is over.

 

SECTION 509

PLAYOFFS

 

509.1 Time Limit.  The time limit shall be waived for all games.

 

509.2 Inclement Weather.  Any game halted by inclement weather, prior to completion, will be continued at a later date from that point at which play was suspended.

 

509.3 Pitching Innings.  Pitching innings for the playoffs shall be adjusted from the regular season rules in accordance with the following items by level.  Team and individual pitching eligibility will not be affected by games played prior to the playoffs.

 

509.3.1 Pony Level.  Each player will have fourteen (14) pitching innings available for the entire playoffs.  A pitcher may throw more than seven (7) innings in one day, but not in one game.

 

509.3.1.1 Rainout Day Off.  A rain out day does not count as a day off and is not considered time off in regard to the forty (40) hour pitching rule.

 

509.3.1.2 Forty (40) Hour Rule Application.  The forty (40) hour pitching rule applies to games one and two of the championship games.  As an example if a player pitches three (3) innings in game one they may then pitch seven (7) innings in game two, but if a player pitches four (4) innings in game one they may not pitch at all in game two.

 

509.3.2 Major Level.  Each player will be limited to the number of innings in a game as per Section 504.2 and their total number of innings for the previous game and the current game combined cannot exceed the total of seven (7) for the week.

 

509.3.3 Minor Level.  Each player will be limited to the number of innings in a game as per Section 504.2 and their total number of innings for the previous game and the current game combined cannot exceed the total of six (6) for the week.

 

509.4 Ineligible Pitcher or Failure to Play Players.  The use of an ineligible pitcher or failure to play all players the minimum required innings will result in the forfeiture of the game in which it occurred.  If deemed intentional, such action may jeopardize the manager’s future in the program.

 

509.5 Potential Protests.  All protests must be resolved at the time of the incident and will not be considered following the next pitch.